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You have a method rand5 that generates a random integer from 1 to 5. Use it to write a method rand7 that generates a random integer from 1 to 7.
rand5 returns each integer with equal probability. rand7 must also return each integer with equal probability.
Simply running rand5 twice, adding the results, and taking a modulus won't give us an equal probability for each possible result.
Not convinced? Count the number of ways to get each possible result from 1..7.
Your method will have worst-case infinite runtime, because sometimes it will need to "try again."
However, at each "try" you only need to make two calls to rand5. If you're making 3 calls, you can do better.
We can get away with worst-case space. Does your answer have a non-constant space cost? If you're using recursion (and your language doesn't have tail-call optimization), you're potentially incurring a worst-case infinite space cost in the call stack.
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Worst-case time (we might keep re-rolling forever) and space.
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